The Daily Utah Chronicle

Lootboxes May Be Here to Stay Awhile

Image via pixabay

By Colter Hendrickson

July 26, 2020

  Anyone even mildly familiar with popular topics in gaming might have stumbled across lootboxes once or twice in the news. The topic seems to resurface once every few months, but there’s a reason for that. For the uninformed or non-gaming-savvy, lootboxes are a form of microtransactions...

Electronic Arts Moves Games to Steam in New Partnership

Video Games. (Photo by Curtis Lin | Daily Utah Chronicle)

By Colter Hendrickson

July 12, 2020

  It is fairly well-known amongst gamers, and even non-gamers, that game titles are frequently released exclusively for one launcher, platform or even console. However, following the influx of expiring contracts between developers and video game company Epic Games, cross-platform inclusivity has ...

Gaming Corner: Pushing the Boundaries of Game Design with Twine

(Designed by Ray Gill | The Daily Utah Chronicle)

By Abigail Bowé, Arts Writer

November 11, 2019

No attached price tags. No prior knowledge of a programming language required. Simple enough to learn in under an hour. Many gamers are less familiar with Twine than game creation programs big-budget studios use, like Unity or the Unreal Engine, but this landmark freeware is special in that it makes...

The U’s Esports Teams Gear up for Another Groundbreaking Year

The U's Esports Teams Gear up for Another Groundbreaking Year

By Ethan Pearce, Sports Writer

October 23, 2019

  Competitive gaming, known as esports, is the brand-new thing in intercollegiate athletics. Esports is a fast-growing market and the U was among the first to recognize that. In 2017, the University of Utah founded the first varsity-level college esports program in the country. The U has four...

Gaming Corner: ‘Super Mario Maker 2’

(Designed by Ray Gill | The Daily Utah Chronicle)

By Ray Gill, Arts Writer

July 14, 2019

  Warning: This review may contain spoilers for "Super Mario Maker 2." "Super Mario Maker 2" has been a long anticipated game for many fans. It was finally released June 28 — four years after the first game⁠ — for the Nintendo Switch. Nintendo has since put a lot of work into allowing...

Gaming Corner: ‘My Big Sister’

(Designed by Ray Gill | The Daily Utah Chronicle)

By Ray Gill, Arts Writer

May 20, 2019

  Adventure-horror game "My Big Sister" features a young girl who tries to save her older sister after they are both abducted from their home. Stranga Games — a one-man independent game company — takes an "Alice in Wonderland"-esque approach to twist mature content and place it within an eight-bit world. ...

Gaming Corner: ‘Mortal Kombat 11’

(Designed by Ray Gill | The Daily Utah Chronicle)

By Ray Gill, Arts Writer

April 30, 2019

  "Mortal Kombat 11" continues the revamp of the "Mortal Kombat" series that began with the ninth installment. While it’s not the best game to come out this year, it keeps the series going. Mortal Kombat has been around for over a decade, so even if its newest game doesn’t quite impress, t...

Video Games and Sexual Violence: How Pervasive is Sexual Assault in Video Games?

Video games at the library on April 3, 2010 in Salt Lake City, UT.
(Photo by Matt Gubler | Daily Utah Chronicle)

By Christopher Payne and Ray Gill

April 15, 2019

  We’ve come to expect a degree of controversy surrounding video games. As a newer, popular form of art and entertainment, they continue to provoke heavy analysis and even attacks over social media. The interactive element inherent in gaming brings up questions about what content is acceptabl...

U’s EAE Program Draws Game Design Students from Around the World

(Courtesy of Daniel Melchert)

By Ray Gill, Arts Writer

April 15, 2019

  From Brazil to China, the University of Utah is attracting students from all over the world. What attracts some students to the U is the Entertainment Arts and Engineering (EAE) program. The university is ranked No. 6 by The Princeton Review for the “Top 50 Undergraduate Schools for Game Design” and No. 5 for the “Top 25 G...

Gaming Corner: ‘Jump Force’

Designed by Ray Gill | The Daily Utah Chronicle

By Ray Gill, Arts Writer

April 14, 2019

  In this massive Shonen Jump manga and anime crossover, “Jump Force” takes the fighting out of their respectful animes and mangas and throws it into its own game. It’s a three-on-three arena-style fighting game from Bandai Namco featuring 40 playable characters from the "Shonen Jump" m...

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