The University of Utah's Independent Student Voice

The Daily Utah Chronicle

The University of Utah's Independent Student Voice

The Daily Utah Chronicle

The University of Utah's Independent Student Voice

The Daily Utah Chronicle

(Designed by Ray Gill | The Daily Utah Chronicle)

Gaming Corner: ‘Enter the Gungeon: Deluxe Edition’

By Ray Gill, Arts Writer August 21, 2019

  Warning: This review may contain spoilers for “Enter the Gungeon: Deluxe Edition.” Have you ever seen a game that juxtaposes cuteness with deadliness before? Games like “Hollow Knight”...

(Designed by Ray Gill | The Daily Utah Chronicle)

Gaming Corner: ‘Total War: Three Kingdoms’

By Yixin Song June 18, 2019

  “The empire, long divided, must unite; long united, must divide. Thus it has ever been.” No opening line in Chinese literature better summarizes ancient China than this opening line in “Romance...

(Designed by Ray Gill | The Daily Utah Chronicle)

Game Corner: ‘Unheard’

By Yixin Song April 27, 2019

  It is always hard to review games that are built solely on narrative without revealing any spoilers. You can talk about the intense fights, art styles and why characters are in their current...

Video games at the library on April 3, 2010 in Salt Lake City, UT.
(Photo by Matt Gubler | Daily Utah Chronicle)

Video Games and Sexual Violence: How Pervasive is Sexual Assault in Video Games?

By Christopher Payne and Ray Gill April 15, 2019

  We’ve come to expect a degree of controversy surrounding video games. As a newer, popular form of art and entertainment, they continue to provoke heavy analysis and even attacks over social...

(Courtesy of Daniel Melchert)

U’s EAE Program Draws Game Design Students from Around the World

By Ray Gill, Arts Writer April 15, 2019

  From Brazil to China, the University of Utah is attracting students from all over the world. What attracts some students to the U is the Entertainment Arts and Engineering (EAE) program. The...

Designed by Ray Gill | The Daily Utah Chronicle

Gaming Corner: ‘Jump Force’

By Ray Gill, Arts Writer April 14, 2019

  In this massive Shonen Jump manga and anime crossover, “Jump Force” takes the fighting out of their respectful animes and mangas and throws it into its own game. It’s a three-on-three arena-style...

(Designed by Ray Gill | The Daily Utah Chronicle)

Gaming Corner: “Sekiro: Shadows Die Twice”

By Yixin Song and Ray Gill April 11, 2019

  死, probably the most recognizable Chinese word right now thanks to “Sekiro: Shadows Die Twice,” a game that truly reflects the meaning both narratively and mechanically: "that is death." If...

(Designed by Ray Gill | The Daily Utah Chronicle)

Gaming Corner: “Devil May Cry 5”

By Ray Gill, Arts Writer April 4, 2019

The “Devil May Cry” (DMC) series has never been about mindlessly killing every enemy, but rather how they’re all decimated. Action-adventure games spark a thrill while players get tasks done in...

(Designed by Ray Gill | The Daily Utah Chronicle)

Gaming Corner: ‘Division 2’

By Ray Gill, Arts Writer March 23, 2019

  In the world of looter-shooter games, there really hasn’t been any that give players what they want — or at least expect. From launching games unfinished and mediocre sequels to the controversies...

Designed by Ray Gill | The Daily Utah Chronicle

Gaming Corner: ‘Far Cry New Dawn’

By Christopher Payne, Assistant Arts Editor February 27, 2019

For Starters In "Far Cry 3," the character Vaas says, “Insanity is doing the exact same thing over and over again, expecting sh*t to change.” By its own definition, Ubisoft’s “Far Cry” series...