The Daily Utah Chronicle

Gaming Corner: ‘Enter the Gungeon: Deluxe Edition’

Gaming Corner: ‘Enter the Gungeon: Deluxe Edition’

By Ray Gill

August 21, 2019

  Warning: This review may contain spoilers for “Enter the Gungeon: Deluxe Edition.” Have you ever seen a game that juxtaposes cuteness with deadliness before? Games like “Hollow Knight” and “The Binding of Isaac" have tried this unlikely combo. However, combine these two aspects wi...

Gaming Corner: ‘Total War: Three Kingdoms’

Gaming Corner: ‘Total War: Three Kingdoms’

By Yixin Song

June 18, 2019

  “The empire, long divided, must unite; long united, must divide. Thus it has ever been.” No opening line in Chinese literature better summarizes ancient China than this opening line in “Romance of the Three Kingdoms.” Written by Luo Guanzhong, it is considered one of the most beloved novels ...

Game Corner: ‘Unheard’

Game Corner: ‘Unheard’

By Yixin Song

April 27, 2019

  It is always hard to review games that are built solely on narrative without revealing any spoilers. You can talk about the intense fights, art styles and why characters are in their current situation, but it is almost impossible to analyze elements such as the map design in "Gone Home" separ...

Video Games and Sexual Violence: How Pervasive is Sexual Assault in Video Games?

Video Games and Sexual Violence: How Pervasive is Sexual Assault in Video Games?

By Christopher Payne and Ray Gill

April 15, 2019

  We’ve come to expect a degree of controversy surrounding video games. As a newer, popular form of art and entertainment, they continue to provoke heavy analysis and even attacks over social media. The interactive element inherent in gaming brings up questions about what content is acceptabl...

U’s EAE Program Draws Game Design Students from Around the World

U’s EAE Program Draws Game Design Students from Around the World

By Ray Gill

April 15, 2019

  From Brazil to China, the University of Utah is attracting students from all over the world. What attracts some students to the U is the Entertainment Arts and Engineering (EAE) program. The university is ranked No. 6 by The Princeton Review for the “Top 50 Undergraduate Schools for Game Design” and No. 5 for the “Top 25 G...

Gaming Corner: ‘Jump Force’

Gaming Corner: ‘Jump Force’

By Ray Gill

April 14, 2019

  In this massive Shonen Jump manga and anime crossover, “Jump Force” takes the fighting out of their respectful animes and mangas and throws it into its own game. It’s a three-on-three arena-style fighting game from Bandai Namco featuring 40 playable characters from the "Shonen Jump" m...

Gaming Corner: “Sekiro: Shadows Die Twice”

Gaming Corner: “Sekiro: Shadows Die Twice”

By Yixin Song and Ray Gill

April 11, 2019

  死, probably the most recognizable Chinese word right now thanks to “Sekiro: Shadows Die Twice,” a game that truly reflects the meaning both narratively and mechanically: "that is death." If you’ve ever wanted to play as a ninja in a "Souls" game wielding a katana and a grappling arm, thi...

Gaming Corner: “Devil May Cry 5”

Gaming Corner: “Devil May Cry 5”

By Ray Gill

April 4, 2019

The “Devil May Cry” (DMC) series has never been about mindlessly killing every enemy, but rather how they’re all decimated. Action-adventure games spark a thrill while players get tasks done in an action-packed manner, whether that's in killing enemies, overcoming obstacles or solving mini-puzzle...

Gaming Corner: ‘Division 2’

Gaming Corner: ‘Division 2’

By Ray Gill

March 23, 2019

  In the world of looter-shooter games, there really hasn’t been any that give players what they want — or at least expect. From launching games unfinished and mediocre sequels to the controversies regarding pay-to-win strategies, the shooter genre reputation seems to be fading. “Tom Clancy...

Gaming Corner: ‘Far Cry New Dawn’

Gaming Corner: ‘Far Cry New Dawn’

By Christopher Payne

February 27, 2019

For Starters In "Far Cry 3," the character Vaas says, “Insanity is doing the exact same thing over and over again, expecting sh*t to change.” By its own definition, Ubisoft’s “Far Cry” series has proven itself entirely mad. Every game — whether it takes place in Africa, tropical Pacific islands, the Himal...

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